Dawn of Man

(C++, SDL)

strategy game

Developed: Nov 2009 - Mar 2010

Involved the development of a reusable, generic framework in SDL for graphics, sound, user controls, timing and menu screens. This framework allowed the future rapid development of Circumstances of My Accident, Impacts, Zombie Team Defense, The Dinner Table, The Baker, Lord of Night, and Carrots!.

The game encompassed most features and controls of a standard RTS:
  • Multiple units, buildings, resource nodes and technologies in an organized tree
  • Animation
  • Combat
  • Pathfinding
  • Resource gathering and building construction