Lord of Night

(C++, SDL)


Developed: Jan 25 - Jan 27 2013

You are a vampire in search for blood before daybreak:

  • You can't see the townsfolk in the dark; you must listen for their heartbeats
  • Employ short- and long-range attacks when you think you're close
  • Keep an ear out for the monster hunter!
  • Atmospheric fog and daylight effects

Created as part of the 2013 Game Jam Sydney :

  • Was co-programmer and game designer in a group of four
  • Created in under 48 hours


  • Programming - Tim Gurto
  • Programming - Jacqui Hawkins
  • Art, sound - Ryan Crumplin
  • Animation - Michael Chu